I wanted to get all vertices of Bounding box of a mesh. i used the vectorWorld property but it provides me vector3 array with all elements containing the center points of that mesh. Can someone help me with this situation??
EDIT: I am working on a project which requires snapping of two meshes, and to snap them i need all the 8 vertices of Bounding mesh. So i used vectorWorld property of getBoundingInfo() method.
But instead of returning 8 different coordinates it is returning 8 coordinates pointing to the center of that mesh.
@sebavan i have added some more info regarding the current situation. I hope now you might get what i problem i am facing. please let me know if i am not able to explain the issue
It works in this playground Babylon.js Playground please produce a reproduction of your problem in a playground or other source if that is not possible.