Hi,
using blender3.2 we created a scene with walking person under spot light.
While exporting from blender as .glb selected the option “punctual lights” but it is not reflecting at babylonjs
i tried using
var generator = new BABYLON.ShadowGenerator(1024, light);
generator.usePoissonSampling = true;
generator.bias = 0.000001;
generator.addShadowCaster(newMeshes[0], true);
didn’t work out
reffered other links, but no luck
can somebody throw some light here…
Thanks
vijay