I have created a NodeGeometry from the JSON generated by the Node Geometry Editor and succesfully created a mesh using NodeGeometry.createMesh.
I can get the inputs to the node geometry with NodeGeometry.getInputBlocks()
If I modify the value of one of the inputs blocks, how do then regenerate the geometry?
I have tried
NodeGeometry.updateMesh(this._mesh) and calling NodeGeometry.createMesh() but both APIs use the original values in the node geometry JSON,
Am I missing a step?
Please advise.
Thanks,
Michael