Using Havok with the Editor

Hi there,

Is it possible to use Havok with the Babylon Editor? If so, how would one configure the editor to use it?

cc @julien-moreau the editor daddy

Hi @HowdyLuda !

Unfortunately it’s not possible at this moment. I’m working on adding new physics system and Havok will be integrated for sure !

I’ll let you know once done. Will you be interested to beta test it ?

@julien-moreau I have code that visualizes contact points, impulse vectors, and activation state. How could it best be integrated into your editor? I also have early experiments on visualizing constraints, but I’m still wrapping my head around the best method to show those. Some of my earlier posts (search my posts for “PhysicsDebug”) show parts of what I’ve developed.

Hi @HiGreg !

Thanks a lot ! Really awesome and useful !

The codebase of the editor is not documented and this is a problem. I think the best way to integrate it that we share together and we’ll find a solution to integrate it properly :slight_smile: