Hello!
Yesterday morning I was working on a Babylonjs WebXR project and testing it on the Oculus Browser with a Quest 2 headset, with no problems at all. Everything was working fine. Then last night I went back into VR mode in the same project, and only the right lens camera was working (not exactly sure how to word that, but it was no longer “stereoscopic”). I also viewed other projects and Playgrounds I had set up, and the same problem occurred. I wondered if something had changed in the WebXR API across all WebXR projects on the Internet, but no, projects done in other applications were still working well. When I checked out the Babylonjs WebXR Playground examples page, however, only the right lens camera works for all of the examples. So it seems to be a Babylonjs problem only? Or maybe it has to do with my headset, which is fully updated.
Excellent! Unfortunately I’m far from my headset right now, and will be for about six hours. As soon as I get home, though, I’ll enter the WebXR world straight away. Thanks for your hard work and prompt attention to the bug!
I tried the same examples/Playgrounds, but the same problem persists. Is there something I need to do differently on my end? There’s still no left lens camera for any of the Babylon JS content. Does it work correctly for you?
I reloaded all of the web pages, too, several times. I haven’t tried clearing the browser cache yet. I’ll try it now.