I need to have different camera for display 3D object to web and display by VR.
I need, on VR, possibility to movement. I see the documentation WebXR Selected Features | Babylon.js Documentation (babylonjs.com)
and this Playground XR Movement Feature | Babylon.js Playground (babylonjs.com) but it’s same camera (web and VR).
If I use BABYLON.ArcRotateCamera, on VR, movement it’s by Teleportation (I disabled this options).
If I use BABYLON.FreeCamera, movement it’s working on Web and VR. (but I need only on VR).
So I need BABYLON.ArcRotateCamera on Web, and BABYLON.FreeCamera on VR; it is possible?