The effect I want is to display the numbers dynamically, I thought about dynamicTexture and the GUI, I knew the text quality on dynamicTexture was hard to handle, and text centering or wrapping wasn’t easy to implement
But GUI I also have a question, because GUI is always camera oriented, how to make the text like lying on a plane?
That’s not true. There’s also gui for mesh and you can link with mesh as well. The thing that is true is that it eventually consumes more resources than a simple dynamicTexture. However, if it’s just for your ‘hero’ car, you could consider this option. There are pros and cons (as always )
May be wanna set-up a rough PG for us? We could try twist and tweak it to help you make a final decision…