I searched it in github respositories but cant found.
My interest is way to find all available morph targets in loaded gltf model from js-code.
I found in docs how use morph targets on generated models
But I need use morph from gltf.
And I tryed this code, where 'Shape3` is name of shape, but as I realize this feature in first argument must be not source mesh but new.
const shape3Morph = BABYLON.MorphTarget.FromMesh(model, 'Shape3', 0.5); manager.addTarget(shape3Morph);