I have questions about the little icon (looks like a headset or pair of glasses) that appears in the lower right hand corner of the screen for WebVR/WebXR experiences. (I think that thing is called the gui?).
Here are my findings:
When viewing Babylonjs legacy WebVR examples in playground:
- and using desktop/laptop Chrome browser:
- I see GUI ICON --> and to my pleasant surprise, clicking on the icon shows stereoscopic (side by side) view masked like a pair of binoculars.
- when using Oculus Quest browser (should also be chromium based):
- I see GUI ICON, BUT… clicking on it in the headset shows me a binocular mask on a flat canvas in space, but does NOT bring me into immersive experience and moving my head around does not seem to influence the camera. Maybe because webVR is deprecated?
When viewing Babylonjs WebXR examples (playground)
- when using desktop/laptop Chrome browser:
- I do NOT see the gui, no gui to click on. Not seeing a gui here was unexpected because, coming from A-frame, the little GUI is always present.
- when using Oculus Quest:
- I DO see the gui, clicking on it behaves as expected in immersive mode. This is actually the only mode I care about. I’m just curious about if the change in behavior with the appearance of GUI on desktop version and if difference between WebXr and WebVr was deliberate.