When I use BABYLON.SceneLoader.ImportMesh('', '/public/', 'model4.gltf')
Why has the error? No scene available to import mesh to
Who can tell me? thanks.
Hi, according to the doc I think the issue is the 3rd argument.
You could try BABYLON.SceneLoader.ImportMesh('', '/public/model4.gltf')
instead.
And make sure you have called the Scene constructor before.
The optional scene does not mean that no scene needs to exist
You need to make sure a scene was created already before imporintg a mesh to it. The 4th variable is a scene that you can pass to which the model will be loaded.
Thank you. I solved it yesterday, using BABYLON.SceneLoader ImportMesh('', '/public/', 'model4.gltf', scene)
, only the fourth parameter is added. But I tried your method, which is also OK.
Thank you very much for your answer. Yesterday, I solved the problem by searching for information, and the result is that the fourth parameter is really needed.