We have a problem with exporting a simple mesh that use an alpha, it’s a fence grid,
if you use a GLB viewer like https://gltf-viewer.donmccurdy.com/ , we get these errors:
basically, something’s gone wrong for that albedo alpha and its setup.
Is there anything we have to do inside 3dsmax to make this work? for example, exporting the same mesh using substance doesn’t create this error.