When I started using Blender 2.8, I had a little trouble - which seemed to relate to a number of issues that included, in no specific order: 1. getting past right clicking to Select things, 2: finding out where stuff had been hidden, 3. new names for functionality, 4. my age and instincts, 5. buggy versions that I seemed to download (finally using Blender 2.81a).
Anyway, to solve these issues a started following YT tutorials and ran across a gentleman called Grant Abbitt who has quite a few Blender 2.80 tutorials, and is a teacher and freelance Blender artist. Chatting with Grant, led him to send me a file from a series of YT videos about creating low poly game models. This I converted for use with BJS :
*** Don’t use this link as there seems to be a timing issue with Chrome ***
Both links should now work in Firefox and Chrome. The first one I have now added a viewable title and an fps box. Hope to add more -soon!
It must be an asynchronous problem somewhere, as sometimes I only see the grass, and some other times (after refreshing), I can see the grass + water. One time I saw grass + water + bridge.
Too bad you really need a wnidows or maybe OSX tablet to do workable hand painting. My tablets are not going to run Blender (Android & iOS). At least, that’s going to be my excuse.
Seems like this is a good use of std materials. Would be interesting to see what a PBR export, with the studio env looks like, if you have the time.
BTW, saw stuff in the first 30 seconds of tutorial, I did not know.
@JCPalmer : Well I will see where it goes, Jeff. I had one of my network computers crash - still trying to dig my way out of that
Well he does some good tutorials, as I have said before, though he tends to spend a lot of time on painting and sculpting (which can be quite hi-poly). So I thought he might like a bit of promotion
As for the tablets, he has quite an expensive one I think.
Thanks @Vinc3r It is not my file - as I pointed out above, it was created by Grant Abbitt, and the textures are all hand-painted so not tileable. I had the same thought about animating it
The files are exactly as Grant gave them to me - and I think the textures are a little bit large. But his files - so I minimized any changes (basically renaming all the “cubes” so I knew what was what. ) .
Just meant to show him what could be done - though he has a whole collection of low poly stuff that he made for the Atlas Empires game that will be coming out sometime between March and May.
I have now added a little music to the first link. Mr. Abbit seems pleased.
@Vinc3r : don’t worry. I used his tutorials to try to figure out what was going wrong (I was having to Shift + Left Click to select objects and trying to figure out where stuff was hidden. Blender 2.81a solved most of my problems though. I must have picked some real buggy downloads