About .glb convert to .babylon

I download ufo.glb file from the Model Library, and import to sandbox , animations and skeletons is correct.

I export it to babylon file, and upload to sandbox again, it looks like animations and skeletons is error, Alien.glb made the same error. What did I miss?

@drigax is working on it :wink:

Here’s a link to the issue if you want to follow it’s progress:


Thanks for the report, Looks like we’re missing skeleton and animation group serialization for our .babylon exporter as well. Should be a similar fix to GLTF serializer: Add bones and morph target animation support · Issue #5100 · BabylonJS/Babylon.js · GitHub (With far less accessor/buffer headache)So I should be able to tackle this immediately after :slight_smile:

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