Export to GLB of unmodified model with animations is having deformations on bones

I am using a glb with animation and trying to export it as such without any alteration.


But, the export to GLB is having deformations on bones.
It is reprocible in Babylon Sandbox.
external-glb.zip (105.2 KB)


I think this issue is open in latest version too.

Thanks a lot for the repro. @bghgary could you have a look into it ?

This will likely take a bit of time to figure out. Will try to investigate as soon as possible.

1 Like

Thanks a lot. It will be very helpful.

This PR should fix the problem: Fix skin export by bghgary · Pull Request #11168 · BabylonJS/Babylon.js (github.com)

If you have morph targets, this other PR is also useful: Fix issue with glTF delay loading of morph targets by bghgary · Pull Request #11169 · BabylonJS/Babylon.js (github.com)


Wow. It works. I just pulled your code and ran it.
Thank you.

1 Like