ActionManager hover Cursor wont change when used on mesh with AdvancedDynamicTexture

Hey,

I might found a bug here: https://www.babylonjs-playground.com/#GLCUSI#1

I registered an ActionManager on this plane but the cursor wont change when I hover over it.
When I remove the AdvancedDynamicTexture on it, the cursor changes correctly.
Is this a Bug or normal behavior? Any good workaround to change the cursor to a pointer when hovering over the plane?

thanks

Well I would say normal behavior as the ADT will capture the events to let you interact with the GUI

You can do the hover cursor change in ADT though :slight_smile:

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Ah I see. I added grid.hoverCursor= "pointer"; now the cursor changes correctly.

Thanks for the quick reply :handshake:

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