Myabe such feature is already in the engine?
Or any other method that could control GUI dpi?
Because sharp text for GUI is much important than just meshes
Myabe such feature is already in the engine?
Or any other method that could control GUI dpi?
Because sharp text for GUI is much important than just meshes
cc @RaananW
You can control the “sharpness” with “renderScale = 2” (or more)
It will make the texture bigger than the actual screen and will then naturally give you better DPI