I’ve seen several articles about this issue. I wonder if there are any efficient ways to solve this problem
Or if it is a emissive material, can increase its brightness on the mirror texture?
Can you describe a bit more what you want? Or even better if you can provide a Playground
I’m so sorry. It’s my fault.This is my playground,I want to see the glow on the mirrorTexture.I don’t know if there’s any efficient way to do it…
No problem, the Playground is very helpful! From my understanding of the rendering order, the glow is applied after the reflections so I’m not sure if it would be possible Maybe @Evgeni_Popov has a clever trick around it
Thanks for your reply
Unfortunately, there’s currently no way to make glow work in a mirror texture (or any other separate render pass), because it applies only on the main rendering pass.
Thanks for your reply~