Add sliding to the WebXR movement method

Hi,

I’d like to see the following added to the WebXR movement method in addition to the Teleportation Module.
https://playground.babylonjs.com/#INBVUY#58

The reason for wanting it is because it’s a feature that’s required for flying and some
action games.

I have always used Babylon.js for WebXR development. Thank you for the great library.

adding @RaananW

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Hey!

Great suggestion :slight_smile: want to add a ticket on github?Thanks!

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Thank you for replying so quickly. I’ve created a GitHub Issue!

May I also create a PR of the Github Issue following the guidelines below?
I would like to contribute to Babylon.js, and I would like to learn Babylon.js. :smiley: :hammer_and_wrench:

Please do! We are currently preparing for the 4.2 release so it might take s little while till we accept PRs, but we love having community PRs! Make open source much more fun :blush:

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@RaananW Thank you, Master! I’m going to enjoy the challenge! :running_man: :dash:

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@RaananW I tried to verify that I had a minimal functional implementation. I successfully ran cd Tools/Gulp/ && npm run build && npm start and accessed to http://localhost:1338/Playground/index-local.html. After accessing the site, I opened the TypeScript tab to see if I could find BABYLON.WebXRFeatureName.FIRST_PERSON, but it didn’t show up in the auto-completion. Am I doing something wrong with the verification? :thinking:

However, I did a console.log(BABYLON.WebXRFeatureName.FIRST_PERSON); on the JavaScript tab, and I’ve confirmed that the modifications seem to be reflected successfully. :arrow_down_small:

I’ve committed the current code to the following.

I’d be happy to point out to you if you think I’m developing it wrong… :pray:

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