Angular + Loading GLB - can't see the textures (while on sandbox i can)

Hello, everyone and welcome back! A very simple question. I’m developing a prototype car configurator, with angular 8.0

  • a GLB file dropped on sandbox correctly exposes materials and textures.

  • the same GLB file loaded with

SceneLoader.ImportMeshAsync(null, this.baseUrl + '/car/', 'scene.glb', this.scene)
            .then(result => {
                   // glb loaded
             })

etc.
DO NOT display textures. Where am I going wrong? Can someone
give me a suggestion?


dear @Deltakosh there are some prior settings to be made on Scene Loader before importing the mesh ?
(thanks for help!)

Hey!

The sandbox is also loading the environment which is required by PBR materials


(Nice car btw ;))

1 Like