Hello, everyone and welcome back! A very simple question. I’m developing a prototype car configurator, with angular 8.0
SceneLoader.ImportMeshAsync(null, this.baseUrl + '/car/', 'scene.glb', this.scene)
.then(result => {
// glb loaded
})
etc.
DO NOT display textures. Where am I going wrong? Can someone
give me a suggestion?
dear @Deltakosh there are some prior settings to be made on Scene Loader before importing the mesh ?
(thanks for help!)
Hey!
The sandbox is also loading the environment which is required by PBR materials
(Nice car btw ;))
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