Angular + Loading GLB - can't see the textures (while on sandbox i can)

Hello, everyone and welcome back! A very simple question. I’m developing a prototype car configurator, with angular 8.0

  • a GLB file dropped on sandbox correctly exposes materials and textures.

  • the same GLB file loaded with

SceneLoader.ImportMeshAsync(null, this.baseUrl + '/car/', 'scene.glb', this.scene)
            .then(result => {
                   // glb loaded

DO NOT display textures. Where am I going wrong? Can someone
give me a suggestion?

dear @Deltakosh there are some prior settings to be made on Scene Loader before importing the mesh ?
(thanks for help!)


The sandbox is also loading the environment which is required by PBR materials

(Nice car btw ;))

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