I’ve run into a bizarre issue happening when playing with camera settings and a large plane (size 1000). At specific camera positions a line appears through the origin of the plane. I’ve screenshot an example below.
If I resize the browser window and change the canvas size it goes away. I’ve tried to recreate the issue as best I can in the playground (https://www.babylonjs-playground.com/#339A8H. I have manually set the camera position to the problem but it will likely only appear if the window is maximized.
I’m assuming this has to do with Z fighting in some way? But the plane has nothing really to clip with except itself.
Anyone have any ideas for how to solve this?