My project works well when it is on PC using BABYLON.UniversalCamera to control the movement and rotation. But going to smart device( touch screen), camera’s roration changes rapidly when my finger moves to the eage of screen.
I try the sensibility parameter: BABYLON.UniversalCamera.touchAngularSensibility, using different values to test. That camera works well in the middle part of screen ,but there is still a sudden change of the rotation speed when moving to the edge of screen.
Do I need to customize UniversalCamera input or is there a simple way to adjust the Mapping relations between touch distance and camera rotation?