Bake material into FBX exported from Unity

Hey! Well, i am looking for a super straight forward path from purchasing an asset in Unity asset store to using in Babylon (avoiding using/learning Unity). I’m wanting to capture the moment when you are really excited about Babylon- ready to jump in and start coding. But then, when you want to use some of the awesome assets you find, you get detoured for ages needing to also learn Unity and Blendr.

I watched Mackey’s video. Looks like an amazing tool, but didn’t seem like i could use it to export single assets? Is more like a scene exporter, yes? Please lemme know if wrong.

What gltf exporter are you referring to? I couldn’t find one that works with most recent version of Unity. Nothing in the unity store. Looked at this: GitHub - Plattar/gltf-exporter: Unity3D GLTF2 importer and exporter toolchain, but doesn’t seem to work anymore? At least doesn’t install an export menu as per the help file. This thread starting to converge with this one.. I thought these would be diff topics, but all coming back to same place.

thx!

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