Beers and PBR shaders

Putting some new beers in the fridge, I notice that the fresh ones have higher roughness value … Too much 3D this week :rofl:

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I had to ask chatGPT what you mean :rofl:

ChatGPT

The user makes a humorous comment here about his intensive involvement with 3D rendering.

Explanation:
In 3D graphics software, there is a material property called roughness, which determines how smooth or matt a surface appears. A high roughness means that the surface is less reflective and appears more matte.

The joke:
When putting beer bottles in the fridge, the user notices that the fresher (cold) bottles have a higher roughness - which in reality can be caused by condensation and a matt surface. Since he has obviously been working intensively on 3D modeling all week, he thinks in render terms and sees the real bottles as a 3D object with a different material value.

The punchline:
He himself recognizes that he has immersed himself too deeply in the 3D world because he is looking at real phenomena through “rendering glasses”. This makes the commentary particularly funny. :laughing:

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It is not so funny anymore once the transparency values go up :cry:

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