Bounding box is not drawn on instanced meshes

Hi guys,

the bug is as described in the topic name. Please see this PG for example:

Let me know if it’s not a bug and I’m doing something wrong. Thank you!

Some further research revealed that the instance bounding info is derived from the original mesh and most likely it is the actual reason the bounding box is not drawn on the instanced mesh. But obviously it shouldn’t be like that and the bounding info and box of the instanced mesh should be calculated based on the instance position, not the original mesh, is it?

Please correct me if I’m wrong, @Deltakosh

Ok i see the issue…working on a fix:) It will be in next nightly

Thanks for reporting

1 Like

Cool, thanks!