Hello, trying to wrap up this first amount in the pool being spent. Please vote for your top 7 issues here suggested by the community or BJS folks. Will keep the voting open a few days
If I should add links or detail to any or missed something, let me know.
- Implement something similar to Unity’s Mipmap streaming system: Unity - Manual: The Mipmap Streaming system
- Make it easer to access to the UBO for the Material Plugin.
- Ensure RawTexture2DArray support for WebGPU.
- Improve the audio engine. Add fades, variations, and effects.
- Improve upon the material library. Maybe make a separate branch for WebGPU only materials.
- Yoyo loop mode for animations · Issue #11785 · BabylonJS/Babylon.js · GitHub - YoYo loop mode for animations
- Add support for AreaLights · Issue #7866 · BabylonJS/Babylon.js · GitHub - Add support for AreaLights
- Add support for loading MSFT_lod extension as rendering LODs · Issue #4818 · BabylonJS/Babylon.js · GitHub - Add support for MSFT_lod extention
- FBX Import support ( Mesh(s), Bones, Multiple Animations, Skinned Meshes, Materials (PBR/Regular)
- Updated 2023, clear and concise end-to-end video tutorials for the Blender → Babylon GLTF + animation process including skinned meshes w/ animation blending. Also with Ready Player Me examples.
- Parent node for all created WebXR nodes · Issue #11672 · BabylonJS/Babylon.js · GitHub - Parent node for all created WebXR nodes
- Modernize IndexedDB · Issue #11816 · BabylonJS/Babylon.js · GitHub - Modernize indexdb
- WebXR option to display hand mesh instead of controllers · Issue #9089 · BabylonJS/Babylon.js · GitHub - Option to display hand mesh instead of controllers for WebXR
- Add flexbox behavior and responsive units (rem, em) to GUI · Issue #13059 · BabylonJS/Babylon.js · GitHub - Add Flexbox behavior and responsive units to GUI
- Generate equirectangular 360 panorama from babylon.js scene
- Jelster’s scene manager component idea: Bug Bounty by Bitreel - #24 by jelster
0 voters