DISCLAIMER: I ain’t any expert, just a beginner . Please point out if I am wrong.
So I was figuring out the necessity of using the “new” keyword for creating things cause I had noticed that the “new” keyword isn’t required when creating meshes. During that, I removed the “new” keyword from BABYLON.Scene(engine); , it said an error. Yeah so as a rule of thumb, I undone my code and expected it to return back. But nope, it just mentions another error. I was already a bit frustrated and this made me really angry. Now whatever I try to do the error just doesn’t go!
You can check it out for yourself in the demo playground which comes up when u open a playground. (I’m so pissed off due to this, that’s why I didn’t mention any link or errors).
Please tell me where am I wrong if I am. And if I’m not, I would hope to see a fix anytime soon!
Thanks for reading through!