What’s the equivalent using webxr for the VRHelper.changeLaserColor function. In other words, how do I change the color of the laser pointer after migrating my code to webxr?
Our own XR chief will definitely have the solution: @RaananW ?
But I would guess WebXRDefaultExperience.pointerSelection.
where you should see all the different colors in use 
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Exactly there 
Everything is exposed publicly in the feature itself. If you use the default xr experience helper, it is already available to use using xrHelper.teleportation
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Thanks. Two follow ups:
- Shouldn’t ‘lasterPointerDefaultColor’ be ‘laserPointerDefaultColor’ ? I think that’s a bug.
- Should there be an explanation in the documentation? The original VR Experience docs go into quite a few things like this which the XRExperience docs are silent about and as a result it’s been quite confusing for me to work out quickly how to rewrite my VR code for XR although the result is certainly nicer in lots of ways.
- Yes, you are right. Thanks
. typo, will be fixed - Yes and no. The API is documented and available, and it’s a public member of this class. So it is documented. I’m still working on finalizing the XR documentation, but I can honestly say that some public members will not be a part of it.
