When I tried coloring a gazeTrackerMesh, I noticed that the colors in VR are different than outside VR.
Here’s a playground with an example: https://www.babylonjs-playground.com/#4Y0DT7#1
The gazeTrackerMesh and the sphere in the scene both have full red as their color, but once you enter VR, that looks more light pink. This color stays even after leaving VR again:
Is there any way to get the same colors inside and outside of VR?