Hi,
I want to use the material at https://nme.babylonjs.com/#1E76JR#11 in my code
I know I can load from snippet, but I want everything to be inside my javascript code and no dependency on external files. So I found “Generate code” in the material editor. The used textures are extremely small so the shader is really very manageable.
I made a playground at Babylon.js Playground that is a very simple scene that uses this code to generate the material and build it.
The code I used from the “generate code” was perfectly the same as exported.
But I get an error: (Playground 8.32.0 (Webgl2))
TypeError: Cannot read properties of undefined (reading 'ownerBlock')
at e.checkCompatibilityState (nodeMaterialBlockConnectionPoint.ts:554:44)
at e.canConnectTo (nodeMaterialBlockConnectionPoint.ts:544:21)
at e.connectTo (nodeMaterialBlockConnectionPoint.ts:614:41)
at createScene (<anonymous>:456:13)
at window.initFunction (<anonymous>:511:16)
at async R._compileAndRunAsync (rendererComponent.tsx:447:17) 'Retrying if possible. If this error persists please notify the team.'
The error says → notify the team. So I wonder if something could be broken ?
I hope this is fixable? Maybe some kind of version mismatch ? I don’t know it’s over my head.
Kind regards,
Bart