![]()
Guys, can anyone help me, please?
![]()
I’m trying to implement this shader that was generated in NME, but it doesn’t work. Neither using the exported json node material file, the generated code, or the shader code.
I think it’s something related to the 3 custom blocks I added to NME.
The node material was built error-free in NME.
Error reproduced in Playground:
Shader in NME (working as it should):