No way you organise some coding challenges ? I’m so much in !
About the image with the fox, 10 years ago I had coded a script to convert images to ascii chars like this :
Coming back to the fox design, I think it’s pretty interesting challenge !
On top of brighness, the spacing between lines is used to create some “dark”, quite smart.
I’ll give it a shot one of those days
But anyway, WFC is way overhyped: It is a nice constraint solver but you need to come up with the constraints in the first place. And then you probably need a system of constraints, i.e. second order constraints (i.e. that constrain your constraints). And do not mention exceptions and edge cases: well usually this object goes there, but this one, ohh noo…
Are you interested in another challenge? Due to lack of time, I unfortunately cannot implement all of my ideas. If you are ready to take on the mission, here is the task:
Create a body controller that uses a pre-trained network to control the dude with your own body and make a mirror mode like in the movie Real Steel
hey @roland we are developers not consumers! That is a subtle but very important difference.
You know that the joy of creating is the greatest joy of all!
The only game that captivates me is ‘In Death: Unchained’. This game is known for its challenging difficulty and intense atmosphere. It’s a great game for anyone who wants a challenge and enjoys the medieval aesthetic.
That’s basically the pitch of my first ever job as a 3D dev, 10 years ago
Our Start-Up, Smart Me Up, was at the time a pionner in Deep-Based Computer Vision, and we had trained an algorithm to track landmarks on face and body.
In order to tease our work to the Las Vegas CES in 2014, I had done a real time body controller in Python, to animate a Minion from Despicable Me. The goal was to create a mirror with a vertical screen and a Logitech C920 webcam… The render was done real time using BGE (Blender Game Engine, which doesn’t exist anymore, sadly)