Collision observable on thin instances?

Hi everyone,

Is that possible (physics collisions with thin instances)? I have been trying here: https://playground.babylonjs.com/#LLY21U#2

But the moment I want to get the observable (body.getCollisionObservable()) it crashes:

It works if I skip the observable part.

Best wishes
Joe

I think no.

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Awww bummer :slightly_frowning_face: If I do the same with (non-thin) instances, there is a noticable fps drop.

cc @Cedric

It looks like a regression. Let me take a look.

It was missing instance index. It can be counter productive to add as many observers as instance. instead, hook the main observer and filter the body and instance you want event infos for.

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