Could not get renderList from DepthRenderer.getDepthMap()?

I got one renderTargetTexture from depthRenderer.getDepthMap(), and wanna filter some targets out of renderList, but depthRenderer.getDepthMap().renderList always null. How can i deal with the problem?

you should assign it to an array containing your meshes ?

Yes,i hope to do that it could be improve performance each frame

It will also lose some information so probably to do pretty carefully :slight_smile:

And so,what can i do for my needs? :smiley:

but be careful to ensure you have all the meshes you need