Custom cube map shader

Hi to everyone !!

anyone knows where can i find a step by step tutorial, to create a custom cubemap fragment shader to use in babylon ??
i’ve search all around but i didn’t find anything!!
thank you so much

Bye bye

I don’t think there’s a tutorial about that, but you can look at how the ReflectionProbe is generating its cube map:


Thank you @Evgeni_Popov i will look to the Reflection Probe!!