Day / Night demo with fading stars

I’m working on a simple day/night cycle demo and I’m not understanding how to fade out the stars during the day. Each star is a particle with a texture. I’ve tried both setting the particleSystem’s alpha and each individual particle’s alpha, but neither has worked.

The logic is at the end of the AnimateSun() method. I’m not sure where to go from here.

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I think I have found a way

I just tried another Blend mode :slight_smile:

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I kept trying the different blend modes, but didn’t have any success. I guess I somehow missed ADD. Thanks!!