In this example, I would like to make the particles black (they are now the default blue).
There is already a solution in this thread. You need to change the blendMode. But in this case, all particles will become black squares, and I do not need this.
How to make particles black?
The problem with blending in this example is because the particle texture doesn’t have transparency:
If you change the texture to one that does have transparency:
Then switch the blend mode to multiply and tweak the colors: Particles Emitted from Given Shape | Babylon.js Playground (babylonjs.com)
We get some nice, goth particles
Thank you! This completely solves the problem.