Decal material is flickering

Please check the below playground, when the material overlap. while rotating material is flickering.

any solution for this.

I don’t see it flickering :frowning: can you do a screen video capture?

You can try to increase the zOffset value each time you create a new decal:

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This is working but its removing my shader material from textures

another thing is noticed that, every time when i change new decal texture and apply, the mesh position sifting

clone is not implemented in CustomMaterial, you will need to create a new material each time:

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