Will it be a performance issue for the program to destroy existing pipelines and rebuild them all when setting each switch for the default rendering pipeline?
Is this necessary?
Will it be a performance issue for the program to destroy existing pipelines and rebuild them all when setting each switch for the default rendering pipeline?
Is this necessary?
cc @sebavan
It should not be a problem, as you probably don’t modify the pipeline each frame continuously? Also, not all parameters triggers a rebuild of the pipeline.