Does babylon have awsd build in or would i need make 1

yeah i’m seeing a lot of games/demos that seems to share a few things 1 of them
is asdw + arrow controlls would i need make my own camera input or does this have its own?

also they seem to share options for debug and controlls/settings like
gray filter antialiasing those are all settings i see in demo’s but dont find any sample on it

You can configure the keys you want on your camera:

For anti-aliasing this is something you enabled at engine creation (2nd parameter of the constructor)

thank your for your kind help i couldn’t find it :smiley:

1 Like