Double Cascaded Shadow on MAC

It seems that we can’t have two Cascaded Shadow in the same scene when using a MAC computer. In this playground, we can’t see the ground and it creates a WebGL error in the console: https://playground.babylonjs.com/#IIZ9UU#104

I am using a MacOS Big Sur with Chrome Version 89.0.4389.114
We do not have this issue with a Windows computer.

Have a good day everyone :wink:

Pinging @Evgeni_Popov

That’s probably a problem of resources. Try to set a lower number of cascades and see if that helps.

Indeed it works with only 2 numCascades: https://playground.babylonjs.com/#IIZ9UU#105

Thanks @Evgeni_Popov :wink: