Hi There,
I’m having some issues here.
At the moment I’m working in max 2023, when exporting my model (just one plane from my scene to test with a standardmaterial applied to it I get the following error:
Also when using this in my own build:
Any Idea what this can be?
If I replace the material by a PhysicalMaterial the export works fine, and the model is loaded.
Also the gltf material in 3ds max throws the same error here
The left material (PhysicalMaterial ) here is working: (the others are not)
The material is plugged into a shell material here to be able to render again with the original materials.
But that’s not exported with the BJS exporter (I also tried with just the materials PhysicalMaterial/StandardMateria/GltfMaterial)
Thanks for the input/ideas
Pieter