Examples from the playground

“Pixels” with thin instances

If you move a mesh the vertices are not updated automatically. You have to use bakeCurrentTransformIntoVertices()

image

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Cannon Vec3 were assigned to mesh position.
Fixed PG:

https://www.babylonjs-playground.com/#0DE8F4#10

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SWEEEEETTT, thanks a lot !!!

Thank you Cedric

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