Hi
Please have a look at this Blender setup: https://imgur.com/a/GVKXOSN
(Camera rotation: x=60°, y=0°, z=45°, type=orthographic, orthographic scale=7, camera location: x=5, y=-6, z=4)
How to replicate in Babylon? I have tried countless combinations of BAbylon camera setups - none of which worked. I have also copy&pasted a coupled of examples - no luck.
Note: To be clear, this is a pseudo isometric “2.5 D” perspective. If you have a square, turn it 45°, then half the height.
Best wishes
Joe