So, I have followed the Editor tutorial to export the “Rainy day” scene.
It works if the chosen format is babylon, but if glb is selected the resulting scene when viewing the resulting build is a black square against a blue background.
Caveat: My expectation is that the built output is identical, but that geometry gets exported as glb instead of embedded text in the scene file json.
Would anyone care to shed some light on this? Thanks in advance!