Following the Editor tutorial results in black example?

So, I have followed the Editor tutorial to export the “Rainy day” scene.
It works if the chosen format is babylon, but if glb is selected the resulting scene when viewing the resulting build is a black square against a blue background.

Caveat: My expectation is that the built output is identical, but that geometry gets exported as glb instead of embedded text in the scene file json.

Would anyone care to shed some light on this? Thanks in advance!

Pinging the king of the editor King @julien-moreau


Hey @foxis, as answered here Basic Editor vs Code question? I suggest that you use the Editor v4 to export your scenes to GLTF. The handle of GLTF will be more wysiwyg in your case :slight_smile: