Hi all, it’s been a while I posted here. I was wondering if in this demo I’m facing webgl float32 lack precision (bjs 4.1)? I’ve read few external topics about Improving precision, not really friendly to understand…
I’m working on a eath tilling, more you zoom, more you get detail. When you’re zooming max you can see the distortion.
Maybe this subject has been treated before ?
live demo ‘key:e’ to change map provider
earth scale :
street scale :
anyway, bjs 4.2 congrats !!!