Babylon.js
Frosted Glass Effect with Blur Post-Process: RenderTarget and Blur Pipeline Issues
Questions
postprocessing
,
material
,
render-target
roland
January 28, 2025, 12:37am
5
A different frosty approach:
1 Like
show post in topic
Related topics
Topic
Replies
Views
Activity
Issue when clearing RenderTargetTexture postprocesses (and when using an optimizer)
Bugs
render-target
,
post-process
2
40
May 21, 2025
How do I apply a shader on render target texture
Questions
4
147
June 5, 2024
Applying a PostProcessRenderPipeline only to a RenderTargetTexture
Questions
6
813
September 17, 2022
How to apply a post process to a DynamicTexture
Questions
2
501
September 30, 2022
Ssr postprocess ignore rtt's setMaterialForRendering for mesh
Questions
3
503
July 7, 2022