Nope, we only released 4.2.1 for the camera issue as it was a breaking change from the browsers. This was the first time we needed to do that and I hope the latest Here the behavior is not changing from 4.2.
Regarding hash we are moving to a simpler solution for high end structure with the UniqueID.
For low level structure like vector we favor the perf with simple, limited but fast system.
You can already get a string computation for each vector with toString(). The hash is here to let store the info in an int compliant storage
Furthermore, having deeply immutable vectors would be problematic for perf as every new operation will not be doable in place and will then generate GC. Which we are constantly fighting against