GLB export from Blender

hey, here is my issue.
I got TV file, so I wanna use that as real TV tho, so I assigned a video file as texture on my mesh at Base Color tab, but the thing is Video file can’t be read in Sandbox, Babylon. Is there anyone who can fix this problem?
Video file worked in Blender viewport btw.

Welcome aboard!

Video files are not supported in glb files, unfortunately, so it’s not possible to use a video as a texture. I don’t know if it’s something that is planned for the future, let’s ask @bghgary in case he would know.

Maybe you can simply export a .babylon instead?