Hi there:
The BJS’ GLTF importer keeps assigning a GLTF’s Perspective type camera as a Free Camera instead of the now recommended (by the docs) Universal Camera.
Thanks for your time.
Hi there:
The BJS’ GLTF importer keeps assigning a GLTF’s Perspective type camera as a Free Camera instead of the now recommended (by the docs) Universal Camera.
Thanks for your time.
Wondering if the extra controls were the difference here @bghgary ?
We can change cameras. I just used FreeCamera
since it had everything that was required. Maybe we should add an option to allow the user control over what camera is created for this. I suppose one could create a loader extension, but it’s a bit heavy.
@paleRider Do you want to create a feature request for this or maybe even contribute?
@paleRider I don’t see the feature request. Where did you create it?
Oh, I see it now. I meant on GitHub, not on the forum
@paleRider In the meantime, you can use the onCameraLoadedObservable and create your own camera from the FreeCamera as a workaround.