Hand Tracking support for WebXR

I have reason to believe that hand tracking is now in WebXR and probably underneath in OpenXR. There is also a page that tests it.

https://cabanier.github.io/webxr-samples/immersive-hands.html

I do not have an Oculus, but saw that in 10.2 of their browser they have about:flags for it. Saw this on twitter

Comments seem to say it is pretty shaky, but does that is not a reason to start looking at it for support.

Integrating hand tracking is already planned and will probably be the next feature to be implemented for WebXR. I was 100% sure I created an issue for it, but I can’t seem to find it. So here is a new one - [XR] Implement Hand Tracking feature · Issue #8582 · BabylonJS/Babylon.js · GitHub

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I also looked for another issue mentioning Hand-tracking but couldn’t find it. I added it as a list item in #6958 - WebXR Improvements so it is consolidated.